![]() When loosing contact it returns to the start position. Idle Mode: The AI remains at its start position until it senses the player.If the player is out of sight, the AI will continue to move to random locations in radius. On sight contact with the player, the AI interrupts Random Roam and pursues the player. Random Movement: The AI will move to random positions in a radius you specify.If the player is out of sight, the AI returns to the last patrol point and continues patrolling. ![]() On sight contact with the player, the AI interrupts patrolling and pursues the player.
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